The end game games often end up very interesting, as each player will be trying to achieve a particular result based on the current state of the board, with Deep Fritz takes this further by offering a number of computer generated game endings.
It allows the user to easily understand the subtleties of play, such as when a player is checking at a time when his opponent is not checking, Deep Fritz explores these nuances with the greatest depth. Deep Fritz has received a lot of favorable feedback from players of all ability levels, who find that its structure and style of playing are very enjoyable. With the release of version 13, Morsch stepped back, and his engine has now been replaced by Gyula Horvath, Mathias Feist, and Vasik Rajlich's Pandit, respectively. Deep Fritz is an extremely popular chess application first developed for Chessbase by Frans Morsch, based on his Quest system, ported to DOS, then eventually to Windows.